Creation should include
- planning (e.g., using a design document, storyboard)
- developing interaction between user and animation
- following the concepts of animation and modeling.
Process/Skill Questions:
- What are the components of a virtual environment?
- How is programming logic used in creating interactive animations?
- What is a computer algorithm?
- How do computer algorithms relate to flow charts?
- Why are most games designed by a team rather than an individual?
- What could happen if a design team did not use a planning guide such as a game design document (GDD)?
- Why is debugging necessary?