Identification should include
- direct vs. indirect storytelling
- traditional storytelling
- plot (e.g., backstory, conflict, resolution)
- character (e.g., protagonist, antagonist, non-playable character [NPC])
- setting
- theme
- point of view
- dialogue
- game-based storytelling
- interactivity
- visual storytelling
- linear vs. nonlinear storytelling.
Process/Skill Questions:
- What are the essential components to consider when creating a story?
- How do the components of storytelling help engage the user?
- What are the foundations of a successful narrative?
- How does story enhance the game?
- When should direct or indirect storytelling be used?