Explanation may include
- theory/psychology
- player engagement
- control (i.e., players make choices that affect the outcome)
- mechanics, balance, and rules
- rewards (e.g., scoring, advancement through levels, animations, random rewards)
- goals and feedback (i.e., games that provide clear, achievable goals and useful feedback)
- game loop/replay value
- effective marketing.
Process/Skill Questions:
- What criteria determine whether a game is successful?
- What role does the psychology of games play in a game?
- What is the difference between game design and game development? How do they overlap?
- How do challenge and reward interact to keep players engaged?
- How is the difficulty of the game balanced so the game is neither too easy nor frustrating?