Title: Describe the game environment.
Course: Game Design and Development (10205-I) > Section: Examining Narrative Design

Description should include

- lighting
- foreground/background
- topography/terrain (e.g., urban, rural, reality-based, fantasy)
- mood
- color scheme
- era (e.g., current, historical, futuristic)
- time of day.

Process/Skill Questions:

- How does environment affect the overall design of a game?
- How can environment be used to enhance a game’s narrative and player immersion?
- How does the environment relate to the storyline and character(s)?