Title: Describe the components of game design.
Course: Game Design and Development (10205-I) > Section: Introducing Game Design

Description should include

- art
- sound
- writing
- design
- UX
- programming
- production
- QA.

Process/Skill Questions:

- What effect would changing the art, sound, or UX have on games?
- What are examples of good art or writing in games?
- How do bugs or glitches affect gameplay?
- What kind of feedback is important during playtesting?