Title: Define a game.
Course: Game Design and Development (10205-I) > Section: Exploring the History, Culture, and Purpose of Games

Definition may include

- a game as a structured interaction involving rules, goals, and challenges, undertaken for entertainment, amusement, or education
- components of a game (i.e., mechanics, story, technology, aesthetics).

Process/Skill Questions:

- What are the strengths and weaknesses of games compared to other forms of media?
- How do games engage people?
- What is the purpose of games?
- What are the circumstances under which one plays games?
- How do rules and mechanics influence player engagement?