Development could include
- lighting
- foreground/background
- topography/terrain (e.g., urban, rural, reality-based, fantasy)
- mood
- color scheme
- era (e.g., current, historical, futuristic)
- time of day.
Process/Skill Questions:
- How does the setting affect the overall design of the game?
- How does the setting influence the characters?
- How does a game environment facilitate storytelling?