Collaboration should include
- assigning roles to each team member (e.g., game tester, programmer, artist, designer, writer, audio, producer)
- applying project management methodologies used in the game industry (e.g., Agile, Gantt chart)
- observing good teamwork skills
- displaying respect for others’ opinions
- compromising
- giving and receiving constructive criticism
- sharing ideas
- resolving conflict.
Process/Skill Questions:
- What qualities make an individual better suited for a specific role in a team?
- How do the different roles facilitate streamlining the process of game design and development?
- How does the hierarchy of roles influence team collaboration?
- What are different methods for decision-making?
- In what instances are certain project management methodologies appropriate?
- How do team sizes affect the approach to project management?
- How does implementing project management methodologies improve efficiency, communication, and progress-tracking in the game design and development process?