Analysis could include
- player engagement
- balance (i.e., difficulty level)
- control (i.e., players make choices that affect the outcome)
- rewards (e.g., scoring, advancement through levels, animations, random rewards)
- goals and feedback (i.e., games that provide clear, achievable goals and useful feedback)
- marketing.
Process/Skill Questions:
- What are the criteria to determine whether a game is successful?
- How do player engagement and feedback influence whether a game is considered successful?