Title: Create an object.
Course: Game Design and Development, Advanced (10205-II) > Section: Creating Assets

Creation should include the concept that an object refers to anything in a game that does not interact with other objects or characters.

Creation may also include

- consideration of genre and story
- physics (e.g., gravity)
- physical characteristics
  - geometry
  - scale
  - color
  - resolution
  - exposure.

Process/Skill Questions:

- How can one differentiate between a character and an object?
- What is the importance of including objects in games?
- What are best practices in creating objects?