Title: Create an environment.
Course: Game Design and Development, Advanced (10205-II) > Section: Creating Assets

Creation could include

- lighting
- foreground/background
- topography/terrain (e.g., urban, rural, reality-based, fantasy)
- mood
- color scheme
- era (e.g., current, historical, futuristic)
- time of day.

Process/Skill Questions:

- How does the game environment enhance gameplay?
- What are some different ways the developer can place a character in the environment?
- What are the most important elements of an environment?