Analysis should include such considerations as
- copyright
- intellectual property
- fair use
- patents
- plagiarism
- liability
- obtaining permissions.
Process/Skill Questions:
- Why do we have regulations and laws pertaining to copyright, intellectual property, and patents?
- What is the difference between a consumer and a producer/prosumer of media?
- Where can one learn current copyright regulations regarding animations/multimedia?
- What can be the consequences of plagiarism within an animation?
- How is fair use limited?