Demonstration should include
- using an aircraft flight simulator
- identifying the center of gravity as the point where the axes of flight rotate
- manipulating three axes of flight
- longitudinal axis—from the nose to the tail of the airplane (ailerons/roll)
- lateral axis—from wingtip to wingtip (elevators/pitch)
- vertical axis—from the bottom of the airplane to the top of the airplane (rudder/yaw).
Process/Skill Questions:
- What are the three axes of flight?
- What is the center of gravity?
- What is the effect of the pedal movement on the rudder?
- When the left aileron goes up and the right aileron goes down, which way does the airplane turn?
- How does the center of gravity relate to the three axes of flight?
- What influence do winglets have on aircraft?
- What is cross control input?
- What are the effects of crossed controls?