Title: Describe the components of 3D images.
Course: Game Design and Development (10205-I) > Section: Creating Game Art

Description should include

- x, y, z coordinates
- vertex
- planes
- polygons
- surfaces
- perspective view
- orthographic view.

Process/Skill Questions:

- What is the difference between the x, y, and z coordinates of a 3D image?
- How do the perspective and orthographic views differ?
- How do the components of 3D images differ?