Title: Design a game prototype.
Course: Game Design and Development (10205-I) > Section: Introducing Games

Design should include

- defining the prototype (e.g., sport, board game, social game)
- identifying components
- game foundations (e.g., rules, goals)
- testing
- a working solution
- a playable activity
- quality assurance (QA).

Process/Skill Questions:

- What are the most important things to include in a prototype for a new game?