Title: Define terms associated with the game industry.
Course: Game Design and Development (10205-I) > Section: Exploring the History, Culture, and Purpose of Games

Definition should include

- design
- development
- modeling
- intellectual property
- domains of play
- audience
- genre.

Process/Skill Questions:

- How does the design-and-development process work?
- What must the design of the game include before development process begins?
- What causes failure in the development process?
- Who might use games for recreation or business?
- Why are games effective tools for training and instruction to master skills needed on the job?
- What is the economic utility of games?